I supervise Bachelor and Master theses in the areas of eye tracking, physiological sensing and human-computer interaction. Open topics are listed below; own ideas in these areas are always welcome.
// open topics
Open topics
Interested in one of these topics? Reach out through your university student email address via the contact form, with a short motivation, your transcript of records and, if available, a CV.
// in progress
Running
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BT
Cognitive Decline Detection Through Eye Tracking
Marvin Rautenberg
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BT
Investigating the Effect of Feedback Approaches in AI-Assisted Squat Training
Carina Straub
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MT
Context Aware AI
Georg Zimmermann
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MT
Locomotion in Multiple Non-Euclidean Virtual Environments with a Euclidean Baseline
Deben Lin
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BT
From Laboratory to Accessible Eye Tracking: A Cross-System Validation Study of Visualization Comprehension
Rui Zhu
// completed
Completed
2026
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Anja Repinetskaya
Adaptive Dwell-Time QWERTY Keyboard Using Webcam Based Eye-Tracking
BT
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Rabis Chawarri
The Impact of Environmental Visual Cues on Gaze Estimation Accuracy in VR
BT
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Daniel Doroshenko
Gaze + Touch Tablet Interface
BT
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Diwen Shi
The Correlation Between Eye Metrics and RSVP Presentation Speeds
BT
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Florian Kuhn
Pursuit vs Dwell-Based Mobile Selection
BT
2025
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Sophia Huber
Impact of Simulated Cataract, Glaucoma and Macular Degeneration on Eye Movement in Visual Search Tasks: A Virtual Reality Study Considering Individual Visual Acuity
BT
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Franz Antonio Gillert
Shared Attention in VR
BT
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Mabel Chen
Innovating Hololens Accessibility for Users With Visual Impairment
BT
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Angela Carrieri
Simulating Scotomas in Virtual Reality: Analysing Eye-Movement Patterns using Machine Learning
BT
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Karen Luna
Investigating the Impact of Simulated Cataracts on Driving Performance Metrics and Eye Movements
MT
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Louisa Bekker
Virtual Vision Loss: Navigating Simulated Age-Related Macular Degeneration While Driving
MT
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Ludwig Trauner
Influence of Non-Euclidean Spatial Orientation in VR
MT
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Alexandra Gerbert
Pointing on the Ground in Immersive Environments
BT
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Nicolas Käufl
Smartphone-Based Augmented Reality Interactions for People With Low Vision
MT
2024
2023
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Fabian Otte
Interacting with Objects at Different Distances by Changing the Environment to Observe Human Perception in VR
BT
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Ludwig Trauner
VR Tunnels in a Non-Euclidean Environment
PR
2022
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Elena Wallwitz
Identifying Eye-movement Features as Indicator of Simulated Gaze-contingent Scotoma
MT
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Katja Verena Frey
Age-Related Macular Degeneration in VR Scenes: Determining the Just-Noticeable Difference
BT
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Leonard Rossert
Standardizing Tests for Mobile Eye Tracking
BT
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Stefan Filser
Remote Photoplethysmography for E-sports Research
BT
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Ilinur Alimu
Eye Movements as an Early Detection System for AMD while Reading
BT
2021
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Margaretha Lucha
Novel Concepts for Friction Design: A MeyeNDFUL Approach
MT
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Felix Wohnhaas
UX for Project Management Tools
MT
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Kathrin Schnizer
SurvEye: Towards a Gaze-Based Toolkit for Designing Accessible Questionnaires for Manually Impaired Persons
BT
Now a doctoral researcher at the LMU Media Informatics chair.